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灵魂收割的伤害类型 |
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作者:暗黑联盟 · 更新:2009/7/20 · 收藏本文 · 【字体:小 大】 |
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问: 巫医的灵魂收割(Soul Harvest)——环形的光波对周围的敌人造成伤害。如果敌人因此死亡,巫医将从他们的灵魂中汲取魔法值。 我不知道这是什么样的伤害类型。我不认为它属于火毒,闪电,冷,奥术里面的一个。你们计划在计划一个叫做“精神”还类的伤害类型吗?或是把这个技能的伤害类型强加到火毒,闪电,冷,奥术中的一个?
答: 很多事情都没有确定,我们正在不断修改 至于它是什么伤害类型。这是一个好问题,因为这确实难到了我们的设计者。给他配什么样的伤害类型并没有太大关系,关键是他的确属于一种类型——已存在的或是新的伤害类型。(这句话就是说游戏中有没有新的伤害类型是个无足轻重的问题。) 其实我也不清楚。
原文: 问: While looking into the Witch Doctor, he has a skilled called Soul Harvest. With this skill he basically has an AoE attack that kills the monsters around him, releasing their souls which he then "absorbs". I was wondering what type of damage is this considered. I doubt it is considered physical for obvious reasons but at the same time it doesn't seem to fit the known damage types in the game; fire,poison, lightning, cold and arcane. Are they planning on including a new damage type "spirit" or are they going to include its damage into one of the already existing damage types? Stop eating Popplers, Popplers can talk. Don't stop to talk, eat Poppplers.
答: Many things are under consideration and continual iteration. As to what type of damage it would be, well it's a great question because something like soul harvest brings up those same questions for the designers and artists. Do you make it physical to avoid attaching a damage type that may not really make sense, go ahead and attach something and live with it, or think of something new?
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