有玩家对与最近透露的自由符文更换提出了疑问,并且给出了以下两条建议:
1. 只能替换,替换的同时老符文会消失
2. 可以在某个NPC那里花钱或者是做任务把符文敲下来,同时花的钱和任务难度会随着符文的级别而调整(也包括你要敲下来的符文个数),这种任务(或者是花钱)是可以无限次重复的,但是你必须花费时间或者是放点血。当这些符文被“解锁”之后,你可以在之后的任何时间任何地点自己把它们弄下来。
Bashiok:我们这样设计符文目的并不是为了让符文能够在任何时候被频繁替换。“更换符文的能力”是说玩家可以改变符文,不是说不负任何代价的、随心所欲的改变符文。我们想要的,是玩家可以尝试不同的方法,甚至是短暂的用符文改变技能的使用,而不用担心失去符文。
早期的想法是让玩家付出一些代价以改变符文。在人物发展早期,这个代价不会昂贵到让人望而却步,因为我们想鼓励所有的实验,到了后期这个代价则会大得多。
再加上,真正的“高级”符文将会非常稀有。所以我们希望玩家在拿到符文的时候不用担心失去符文或者是用错地方。让玩家可以自由的实验符文以建造完美的角色是一件更加有趣的事,潜在的也为玩家可以发展的道路提供了更多可能。
Quote:
Bashiok:The intent isn't for runes to be hot-swappable or interchangeable at any time. The ability to change the rune is the point of any comments made about switching them around, not that we want to allow easy and free interchangeable runes. What we do intend is for people to be able to try different runes without fear of losing the rune, or permanently changing the way a skill works.
Early design thoughts on rune swapping are that there would be some sort of cost to remove them so a new one could be put in its place. Early in the character's life it would be inexpensive enough so it isn't prohibitive, as we want to encourage experimentation, but later on the cost would become more substantial.
In addition, the high end runes are intended to be very rare. So while you're looking for them we want you to be able to use the runes you have without fear of losing them or using them incorrectly. Being able to experiment with different runes along the way to creating your perfect character is more fun, and potentially enlightening to the different ways your character can be used.
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